After the sad outcome of the P.T. debacle over at Konami, fans eagerly awaited Kojima’s return to game development. Of course the industry legend hooked up with Sony for an exclusive deal and the gaming community felt Kojima-san had found his home. Then the question become what he was working on and who he was working with. Fingers were crossed that his P.T. partners Reedus and Guillermo del Toro would make a return, and thankfully most of that is indeed true. Reedus and Kojima have teamed up for Death Standing. It’s a mysterious title that no one knows anything about, and probably won’t launch until 2019 or later, but at least the teaser trailer, running in real-time, looks brilliant.
During an interview with Geoff Keighley on Youtube’s E3 stream, Kojima-san revealed the following about the game, courtesy of DualShockers.
- Kojima-san still hasn’t picked an engine for the game, but there are a couple of candidates.
- Guillermo Del Toro is not involved in the game for now.
- The mascot “Ludens” isn’t involved with the game.
- The game will have a lot of action elements.
- After a few hours of playing, players will realize that Death Stranding is a completely different game from what they have played before.
- The setting is a secret.
- Kojima-san wants people to speculate on what they saw in the trailer.
- The main character’s name is still a secret.
- It will take some time before we’re able to play the game.
- Kojima-san explained the meaning of the title: You talk about “mass stranding” when there are a lot of whales or dolphins stranded on the beach. It’s called “live stranding” when they’re alive, and “dead stranding” when they’re dead. The meaning of the title is that something came from “some world” and is stranded.
Biggest takeaway? Hideo Kojima sure does love whales; remember the cryptic MGSV reveal? Jokes aside, the game is a long way off, but we are more than willing to wait. Whatever he has cooking is sure to be good.
Image: Kojima Productions