2K had wowed everyone with BioShock: Infinite back in 2013, but it’s been more than half a decade and we haven’t gotten an update to the franchise at all. The good news is, a fourth BioShock game has been officially announced, and we’re getting it from 2K’s new studio Cloud Chamber.
This was the official statement from BusinessWire:
“BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation*. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”
While not many games have gotten the same level of prestige as BioShock, I can kind of understand why they haven’t updated the game since Infinite. If anything, Burial at Sea had provided a closed narrative between all three games, and adding more to that could just ruin what Infinite gave us.
If anything, this sequel should have its own new world and story, and it should just be a bonus if the writers found a way to link it to the original trilogy. I guess what’s important is just keeping the core elements of gameplay, which is a first person shooter with powers that can be exchanged. Good luck trying to find another “Best Girl” who isn’t Elizabeth.
Here’s the synopsis for Bioshock Infinite:
The game takes place in the airborne city of Columbia, in 1912, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. … Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to an extreme.
No release date has been set for BioShock 4 yet, but the devs did also say that they would be working on the game ‘for the next several years,’ so we shouldn’t expect anything in 2020.