Sumo Digital, known for LittleBigPlanet 3 and Sonic & All-Stars Racing Transformed, has been given the keys to Island… the Dead Island. Terrible pun? Terrible pun.
Dead Island 2 has had unfair twists and turns in undergoing development hell since its E3 2014 announcement. Initially in production at Yager, the Spec Ops: The Line team, publisher Deep Silver removed the studio from the project last year. Deep Silver wanted to ensure fans would be delivered “the sequel [they] deserve.” Unfortunately, Yager filed for insolvency not long after.
Speaking with MCV, Koch Media CEO, Dr. Klemens Kundratitz, said “Sumo showed so much understanding of the brand, had creative ideas and an excellent vision that was aligned with our own.”
“It made perfect sense for us to move the project to them,” Kundratitz continued. “We will reveal more details at a later stage, but for now I’d like to say that we are obviously super excited about the progress that we are making with them.”
Sumo COO Paul Porter shared his sentiments, saying the developer is honored to be given charge of “such an important franchise in Deep Silver’s catalogue. We’re looking forward to exceeding fan expectation with an ambitious design that we’re confident will take bone-crunching, visceral, zombie action to a whole new level.”
It will likely be a while before anything concrete about the game is announced or shown, which would explain last week’s announcement of the Dead Island Definitive Collection. The collection launches May 31 on PS4, PC, and Xbox One. For more on Dead Island 2, when more is known, stay tuned to GeekFeed.
[Image: Deep Silver]